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May 19, 2012
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Washer Dryer WIP by Ptrope Washer Dryer WIP by Ptrope
Not yet complete, but I wanted to see how the 'standby power unit' (or whatever it is) was looking. In keeping with the 'Season 4' concept, these are slightly modified from the originals (which are hard to find good reference shots of, at any rate); the biggest change I've made is opening up the backs of the units so the large tube is visible from either side.

I've also added something that looks more like controls to the apparent control panel which was already there before, and because this is for "The Time Trap," I've added an opening alcove on the back where Kali, the female Klingon officer, can stash the micro-explosive which Kor hopes will destroy Enterprise upon their exit from the 'pocket universe.'

EDIT: Following up on some of the discussion below, I've added additional details to the unit, and I think it just might be done! ;) The control pad is now UV-mapped and has both diffuse and ambient maps to light up the buttons (sorry, it's all one material, so if anything has to change, it will take a new map of all the buttons ... ). I've also cannibalized the faceplate of the FlatComm to add a display - it seemed an appropriate solution, given Trek's history :D. And, as I cogitated below, I supplanted additional greebling with panel breaks on the ends, to make it look more like something assembled and not just milled out of a solid piece of Engineerium ...
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:iconredfern42:
Redfern42 Featured By Owner May 31, 2012
Bloody new DAZ forum continues to reject my posts, so I'll comment here.

I love what you've done here. Only one major modification and frankly, I love how it opens up the device. (Of course, the original prop had a solid back (for "The Enemy Within") so it could hide the "evil" Kirk from immediate view.) I also like the subtle paneling you placed upon the side. They imply the inner hardware can be accessed.

One time as a visual experiment, I aligned 5 or 6 copies of XCalPro's version of this device in a tight row, almost no spacing between the "blocks" and applied a glowing "veiny" procedural to the "tube". Rendering it from a near floor level three-quarter view made the arrangement look like a TOS version of the horizontal power conduit featured in TMP. I don't know where within the "5 year mission" version of the ship such a structure could fit, but I thought it looked rather cool.

Sincerely,

Bill
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:iconssgbryan:
ssgbryan Featured By Owner May 25, 2012
This is really nice. I am looking forward to seeing the completed product.
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:iconrob-caswell:
Rob-Caswell Featured By Owner May 21, 2012  Professional General Artist
I like the added instrument details.

I think this unit is actually the housing for the serial-linking hamster wheels.
The whole "anti-matter" think is all just a myth created to impress the Klingons.
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:iconptrope:
Ptrope Featured By Owner May 22, 2012  Hobbyist Digital Artist
Because, of course, the Klingons used tribble wheels - hence the mutual animosity ... :D
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:icontaranis69:
Taranis69 Featured By Owner May 21, 2012  Hobbyist Digital Artist
I like this....... great take on the TOS .......
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:iconglunark:
glunark Featured By Owner May 20, 2012  Hobbyist Digital Artist
Nice!
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:iconmylochka:
mylochka Featured By Owner May 20, 2012
So very nice! Yes, I agree with the last commenter, it's greebly enough for TOS/TAS. Maybe just a little more silver or black finishing trim here and there... or metal coupling cuffs on each of the little tubes at the bottom...

I like that it looks like you have space between the units where you could possibly place a character for a shot. Pretty dramatic with two big glowing tubes-o-power on either side of your engineer's head...
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:iconptrope:
Ptrope Featured By Owner May 20, 2012  Hobbyist Digital Artist
Well, that isn't the normal orientation - they'd be side-by-side, but I wanted to show both the front and enough of the back to show off the little 'bomb cubby' and also that the back is now opened up.

As for the greebling, I don't plan to go any further than was already there in the show, but that means I still need to add a couple details on either end, and also another piece on the front 'apron.'

Funnily, I hadn't initially intended modeling these at all - I was just basing the space around XCalPro's excellent freebie units, but they were so long in combination that there was barely any room to walk around them at either end or in between (those sneaky production people apparently left out the front of the set when filming it with two of those in place! ;)). When I took to resizing them, I got my typical butt-bug and wanted the details 'my way' :D, so this is what resulted ...

Good idea about the couplings - I had thought about that, as well, but haven't gotten that far (similarly, I may do that with the big impulse manifolds behind the 'fence' ... )
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:iconmylochka:
mylochka Featured By Owner May 20, 2012
Well, praise the Lord for you rectal insects!

I like that you put a station on this that can be manned. One of the challenges in creating illustrations set in Engineering (for TOS) is that there's only a few stations where you can show characters doing their job. Since those stations are set into walls, there's only so many angles for your shot. With a free-standing unit like this, it should be easier to set things up for the camera in an interesting way.
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:iconptrope:
Ptrope Featured By Owner May 20, 2012  Hobbyist Digital Artist
Glad you like the station - I'm considering a minor reconfiguration so it can have a useable display, as well, and not just an 'emergency flush valve' and a keypad ;). As for the end greebling, whaddya (all o' ya!) think of replacing the existing greebles with access panels to internal hardware (not that they will necessarily open, but the intent should be clear)? These units are pretty large to seem to be cast out of a chunk, and seams would go a long way, IMHO, in making them more realistic and plausible (and maybe giving them scale). Not to mention drastically upping the poly counts ... ;).
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